Names & caps

Melvor Idle 2 skills

The full-game target is 29 skills and level 120. Early Access is described as 25 skills and level 99. The demo post says 22 out of 25 and, later in the same post, 21 skills, with a cap of 60. A complete name list has not been published.

New skills that have names

The 20 November 2025 progress post names Ranching, Hunting and Beastcrafting as new. Those are the only three skills I will call “new to Melvor Idle 2” . Astrology, Herblore and Agility are Melvor Idle skills. The demo announcement says those three are absent from the demo and the Early Access post says they join that build. “New in Early Access relative to the demo” is not “new in the series”.

The April 2025 FAQ says five brand-new skills. Two of those five still have no official name. I am leaving the cells blank rather than copying names from another fan wiki.

What Steam screenshots show

The store page for app 3218350 includes screenshots of combat, mining, fletching a Willow Bow, fishing, an astrology constellation, Hunting, Thieving, the Pointy Preparation quest, the Firemaking Mastery Guild, and smithing a rune dagger. These are official store images, not proof of demo availability. Astrology is the clear example: it appears on a store screenshot while the demo announcement excludes it.

The June 2026 update says it added 12 skills (eight combat and four non-combat), 731 items, 135 monsters, 40 spells, 34 prayers and 12 pets. These are additions in that update, not full-game totals. The post does not list the 12 skill names in a table I can reprint. I am not reconstructing the twelve from the first game.

Level caps, including the first game

Melvor Idle’s base cap is 99. The Throne of the Herald expansion raises that game to 120. Melvor Idle 2’s full-game target of 120 is not “the first game never had 120”. The sequel’s own stages are demo 60, Early Access 99, full game 120, from the posts cited below.

Stage versus cap. Skill totals keep the demo disagreement.
StageSkill countLevel capNamed additions
Demo22 out of 25, and also 2160Astrology, Herblore, Agility called out as absent
Early Access2599Those three return; four new guild ranks
Full game target29120Five new skills; only Ranching, Hunting, Beastcrafting named
Alpha (Patreon)25, per supporter copyNot separately publishedSaves promised kept
Steam store screenshot of the Melvor Idle 2 mining screen, showing ore nodes and a start-mining panel.
Steam store promotional screenshot, app 3218350; may show an older development build, not current demo values. Checked 29 October 2026.
Steam store screenshot of Melvor Idle 2 fletching, with Willow Bow selected and a crafting progress dial.
Steam store promotional screenshot, app 3218350; may show an older development build, not current demo values. Checked 29 October 2026.

Editorial notes

These notes describe the public sources checked on 29 October 2026, not a private gameplay test. Missing values and source disagreements remain explicit.

Questions

What is the Melvor Idle 2 skill cap?

60 in the demo, 99 in Early Access, 120 as the full-game target. Quote the stage with the number.

Is Sailing in Melvor Idle 2?

No official post checked on 29 October 2026 names Sailing as a Melvor Idle 2 skill. It stays off this list until one does.

How many skills are in the demo?

The official demo post contains both 22 and 21. Both are shown here until the post is edited.

Keep reading

Sources, checked 29 October 2026

Source status: game facts rely on the developer's public material and its Steam listings unless an independent source is explicitly named below. Studio posts and Steam mirrors count as one source family. Several official URLs alone do not establish independent corroboration. Unknown values and conflicting statements remain identified in the text.

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